What is Polyhive?
Polyhive is a digital asset management platform that provides an AI texture generation tool for game developers and artists. With the help of generative AI, this tool allows users to create textures for 3D objects using text prompts, thus producing unique skins and infinite asset variations. Additionally, Polyhive offers automatic thumbnail generation, a browser model viewer, and deep game engine integration, which are useful features for increasing team productivity. The platform eliminates manual processes and friction by managing and versioning assets, thereby saving hours of time. Polyhive's end-to-end asset management platform is custom-built for game artists and developers, enabling them to streamline their workflow in one platform. The platform facilitates collaboration, organizing files, finding assets, and simplifying art asset integration, among other things. The Polyhive Texture Generation tool integrates with Unreal Engine and Unity, making it possible to pull assets from Polyhive into both engines directly. This integration speeds up the iteration cycle, and the Polyhive SDK facilitates runtime delivery of new content in packaged game builds. Furthermore, by using the Polyhive Runtime SDK, users can push art updates to experiences after launch, allowing for live updates to deployments.
Pros
- Mesh aware texture generation
- Unique skins and asset variations
- Automatic thumbnail generation
- Browser model viewer
- Game engine integration
- Manages and versions assets
- Streamlines workflow in one platform
- Facilitates collaboration
- Organizes files
- Finds assets
- Simplifies art asset integration
- Unreal Engine and Unity integration
- Accelerates iteration cycle
- Enables live updates to deployments
- Facilitates runtime delivery of new content
- Intuitive version management system
- Browser-based asset inspections
- File organization with folders
- Rapid texture variations generation
- Personal and team workflows streamlining
- Enables hot-swap of assets in development
- Asset virtualization (coming soon)
- Automatic cross-platform optimized versions (coming soon)
- Eliminates manual imports into game engines
- Reduces project size and checkout time
- File search functionality
- Accelerates game development time and complexity
- Supports continuous art and production iteration
- Eliminates large file transfers for asset reviews
- Pushes updates to team members.
Cons
- No support for other engines
- No offline functionality described
- Requires JavaScript to run
- Limited to Unreal
- Unity
- Depends on text prompts
- No API mentioned
- No multi-language support specified
- Needs continuous Internet connectivity
- No asset security details
Polyhive FAQ
What is Polyhive?
Polyhive is a digital asset management platform that offers AI texture generation for 3D assets. It provides a texture generation tool, automatic thumbnail generation, a browser model viewer, deep game engine integration, and more. It is intended to help game artists and developers manage and version their assets, save time, streamline their workflow, and improve collaboration.
What are the main features of Polyhive?
Polyhive offers several main features like the AI Texture Generation tool, a browser model viewer and automatic thumbnail generation. In addition, it provides an embedded text-to-image AI tool for creating textures for any mesh. You can manage and version assets, collaborate with team members, eliminate manual processes, and integrate assets into game engines like Unity and Unreal Engine directly.
How can Polyhive help game developers?
Polyhive offers game developers a platform to manage digital assets more efficiently. By eliminating manual processes, Polyhive can help save hours of time that would otherwise be spent on searching for lost files or manually importing new asset versions into game engines. Developers can also leverage the AI-powered texture generation tool to create unique skins and infinite asset variations for 3D objects. Additionally, the platform's integration with Unreal Engine and Unity allows developers to pull assets directly into these engines, helping speed up iteration cycles.
How does Polyhive's AI texture generation tool work?
Polyhive's AI texture generation tool uses generative AI techniques for creating textures. It enables users to develop textures for 3D objects using text prompts, which can produce a vast range of unique skins and asset variations. The AI is capable of interpreting the text prompts and generating the corresponding complex textures for any mesh.
How does Polyhive integrate with Unreal Engine and Unity?
Polyhive integrates seamlessly with Unreal Engine and Unity. This enables assets from Polyhive to be pulled directly into both of these game engines, accelerating the iteration cycle and streamlining the development process. With the Polyhive SDK, runtime delivery of new content in packaged game builds is facilitated.
What benefits can I expect from using Polyhive?
With Polyhive, the primary benefits include increased efficiency in asset management, time-saving, elimination of manual processes and friction related to asset handling. It helps to generate unique textures for 3D objects using just text prompts, enabling rapid prototyping and testing. Additionally, Polyhive's integration with popular game engines smoothens the iteration cycles and the platform's collaboration features enhances team productivity.
What does the Polyhive SDK do?
The Polyhive SDK facilitates runtime delivery of new content in packaged game builds. It allows for real-time reflection of new asset versions in the game engine and accelerates the prototyping and testing process. Furthermore, the SDK is used to deploy live updates to deployments post-launch, which means art updates can be pushed to experiences without having to deploy new game builds.
How does Polyhive facilitate live updates after game launches?
Post-launch live updates are facilitated through the Polyhive Runtime SDK. It allows users to push art updates to experiences after launch, which means that model fixes, seasonal campaigns, and updates can be executed without the need for deploying new game builds.